Wednesday, November 1, 2017

NaNoWriMo Notes: 2017, Part 1

Going back and editing, tightening up the introduction. I'm doing a few things that I think fiction should do more often.

Sunday, October 8, 2017

Paranoia in Table Top Role Playing.

In real life, if a group of people find a discarded doll in a forest, they'll, maybe comment that's weird. Maybe take a picture. Move on. But, if a high-level adventuring party finds a doll in the woods, things are not that simple.

Tuesday, August 29, 2017

Changing the RPG Maker Game Opening

I've been really, really quiet on the big RPG Maker game. Like, over two years without a post. So, here's why. I didn't like it. I needed to rethink it. If you see from the last post about the Review Effects tab and the one about Money, XP and Inventory, I realized my game had an identity crisis. Part of that started with the way the project developed (originally as just something fun I was doing on the side to learn RPG Maker.) But, that's caused structural problems, which you see in those two posts.

Now, only click through if you're fine with spoilers to a game I'll probably never make.

Sunday, January 15, 2017

The Hildibrand quest chain is probably the best written of the quest chains in FF14. For spoilery example....

Monday, January 9, 2017

Alien Board Game Concept: Second Post

I am embracing my Ameritrash gaming roots for this game. There are six decks included. Here is the first post, for reference.

Tuesday, January 3, 2017

Board Game Rough Concept

Rough game notes for Alien-esque Game. The goal is to re-create the feeling of Aliens/The Thing.